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Tuesday, October 23, 2012
Monday, October 22, 2012
what is school for
i think school is for to be learner to learn about american histry and peopleand id like to learn about airplanes and semi trucks.
Tuesday, October 2, 2012
blog 12 learning style
1.What kind of learner are you? Click the link below and discover your preferred
learning style! I am a auditory learner this means that I relate to the organs of hearing or the process of hearing
Define and explain which learning style said that you prefer.
This means that I relate to the organs of hearing or the process of hearing.
2.On Thursday we discussed AUGMENTED REALITY. How is AUGMENTED REALITY being used in the classroom.
teachers, researchers, and developers contribute their ideas and inventions towards the cause of more interactive learning environments. Many of these result in some of the most creative, engaging experiences imaginable, and as adherence grows, so too will students of all ages.
After you've read through the article, list the five AR websites that interest you the most, describing them briefly (You may cut and paste the information from Edudemic):
1.Augmented Reality Development Lab
The ARDL is a revolutionary concept that makes virtual, 3D objects appear in the real world, attached to real objects.
2.MITAR Games
The MIT Teacher Education Program, in conjunction with The Education Arcade,
3.imaginary worlds
AR software to allow kids to design fantasy landscapes (like the "Tower of Doom") at school by finding art online and matching it with scannable codes that were hidden around the school.
4.Physics Playground
5. Mentira
a project launched in July 2009, is the first mobile, place-based, augmented reality game explicitly oriented towards the development of language skills in Spanish.
Choose three of the above websites from above and paste their featured links here:
(Name website) (USE LINK BUTTON in BLOG TOOL FEATURE!)
1. Physics Playground
2.mitar games
3.imaginary worlds
Of the three websites that you choose to feature, which of them do you find the most beneficial to learning in the classroom with AR? Explain why you choose the site you did! (This is a two step question, answer both parts!)
Take a screenshot of the AR site that you liked the most and paste it here (ask a classmate if you do not remember how to do this - NETWORK!). Save the picture to your H-drive first, the use the BLOG tool PICTURE to post it.
After you've looked at the list of TED TALK lectures, list five that you would be interested in viewing in an upcoming class video/discussion forum.
1.Arthur Benjamin does “Mathemagic
2.Keith Barry does brain magic
3.Lennart Green does close-up card magic
4.Chris Abani muses on humanity
5.David Perry: Are games better than life?
Define and explain which learning style said that you prefer.
This means that I relate to the organs of hearing or the process of hearing.
2.On Thursday we discussed AUGMENTED REALITY. How is AUGMENTED REALITY being used in the classroom.
teachers, researchers, and developers contribute their ideas and inventions towards the cause of more interactive learning environments. Many of these result in some of the most creative, engaging experiences imaginable, and as adherence grows, so too will students of all ages.
After you've read through the article, list the five AR websites that interest you the most, describing them briefly (You may cut and paste the information from Edudemic):
1.Augmented Reality Development Lab
The ARDL is a revolutionary concept that makes virtual, 3D objects appear in the real world, attached to real objects.
2.MITAR Games
The MIT Teacher Education Program, in conjunction with The Education Arcade,
3.imaginary worlds
AR software to allow kids to design fantasy landscapes (like the "Tower of Doom") at school by finding art online and matching it with scannable codes that were hidden around the school.
4.Physics Playground
physics engine developed for the PC gaming market to simulate physical experiments in the domain of mechanics in real time. Students are enabled to actively build own experiments and study them in a three-dimensional virtual world.
5. Mentira
a project launched in July 2009, is the first mobile, place-based, augmented reality game explicitly oriented towards the development of language skills in Spanish.
Choose three of the above websites from above and paste their featured links here:
(Name website) (USE LINK BUTTON in BLOG TOOL FEATURE!)
1. Physics Playground
2.mitar games
3.imaginary worlds
Of the three websites that you choose to feature, which of them do you find the most beneficial to learning in the classroom with AR? Explain why you choose the site you did! (This is a two step question, answer both parts!)
Take a screenshot of the AR site that you liked the most and paste it here (ask a classmate if you do not remember how to do this - NETWORK!). Save the picture to your H-drive first, the use the BLOG tool PICTURE to post it.
After you've looked at the list of TED TALK lectures, list five that you would be interested in viewing in an upcoming class video/discussion forum.
1.Arthur Benjamin does “Mathemagic
2.Keith Barry does brain magic
3.Lennart Green does close-up card magic
4.Chris Abani muses on humanity
5.David Perry: Are games better than life?
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